12/23/2023 0 Comments Hyper scape vulkan display driver![]() What can be expected depending on the game: This can affect FBO in pretty unknown ways. Setting to Off enables FRL 2.0 instead.įrame Rate Monitor - Frame shifting settings for framerate control. Setting this to Limiter V2 - Force Off will instead make use FRL 1.0.įrame Rate Limiter V3 - This acts similarly to FRL 1.0 and FRL 2.0 but it's an even newer version. This acts in a similar way but it's supposedly a better version of FRL 1.0. What can be expected depending on the game: better or worse frametimes, better or worse latency.įrame Rate Limiter Mode - This parameter, other than allowing the user to cap the fps, sets FRL 2.0 in all applications. Setting this to Off allows unrestricted render on the GPU (without frametimes check). FRL is a feature in the driver that dynamically caps framerate for stability purposes. Update: Some info on specific settings copy-pasted from hereįrame Rate Limiters and Frame Rate Controlsįrame Rate Limiter - This parameter, other than allowing the user to cap the fps, sets FRL 1.0 in all applications. Also you NEED to restart your pc after creating the reg key for it to take effect. It might scale differently depending on your card. On my 1050 ti I lost about 4-5% fps however input was much more snappier. "DisableWriteCombining"=dword:00000001 I copy pasted the wrong path on my initial post, it has been edited it to the correct path (services\nvlddmkm) now. On a separate note, one other "tweak" that helped alot with input delay was "DisableWriteCombining." Its an undocumented reg key that was posted on ocn, however the post got deleted.Ĭode: Select all Windows Registry Editor Version 5.00 I play Apex, QL and Diabotical, haven't tested any OpneGL or Vulkan games yet. ![]() ![]() I'm currently using "Low Latency High Perfomance v2" profile created by riot. Im not sure how correct that as I don't have much knowledge nor do I have the time to test each values one by one. Some of the settings that I've been told help reduce input delay the most are buffers, mem allocation and forcing 1bit compression. ![]() However I think its worth noting that 85fps with the modified values was snappier compared to 160fps. I was getting 85 fps on Hyper Scape (Vulkan game) but after resetting these 2 values I got 160. If you are losing significant fps on OpenGL or Vulkan games try resetting these 2 values back to default. If you do not like the changes you can simply import your backup profile back, or alternatively click on the nvidia logo on top which will reset everything back to default. You can click on the nvidia logo next to the modified value if you wish to reset that value back to default Grey values mean they are default and black means they have been modified. Import any of the profiles I provided in attachment. Back up/export your current profile incase you want to revert back to your current settings.ģ. Keep in mind that your game or system may not like the profile. I will be including some custom profiles that gave me good results. I haven't found any threads on this topic but there seems to be a lot of "hidden" settings in nvidia inspector which can have significant impact on input delay.
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